| Shift-c |
Toggle availability of countermeasures for all ships. |
| k |
Kill targeted ship. |
| Alt-Shift-k |
Do 10% damage to target. |
| Shift-k |
Destroy targeted subsystem on target. Note: This does not appear to work. |
| Alt-k |
Do 10% damage to yourself. |
| i |
Toggle self-invincibility. |
| o |
Toggle Descent-style physics. This means that you have no inertia or momentum, your afterburners do nothing but jerk you to a halt instantly, and you can slide with the keypad +, -, 1 and 3 keys. |
| w |
The player has infinite weapon energy and missile ammunition. |
| Shift-w |
All ships have infinite weapon energy and missile ammunition. |
| c |
Message enemies. Note: This does not appear to work. |
| g |
Mark all primary goals complete. Note: This is largely useless, as once cheats are enabled, progress in a campaign is unallowed. |
| shift-g |
Mark all secondary goals complete. Note: This is largely useless, as once cheats are enabled, progress in a campaign is unallowed. |
| alt-g |
Mark all bonus goals complete. Note: This is largely useless, as once cheats are enabled, progress in a campaign is unallowed. |
| 9 |
Cycle forward through ALL secondary weapons, including the Shivan and Vasudan ones and cruiser/destroyer only ones. This includes the Unknown Bombs, which are Tsunami/Harbinger sized, but do not require a lock to be fire
d. |
| shift-9 |
Cycle backwards through ALL secondary weapons |
| 0 |
Cycle forward through ALL primary weapons, including the Shivan and Vasudan ones and cruiser/destroyer only ones. This includes the Shivan Super Laser, AKA the Lucifer Weapon. This can kill a Demon at 6 kilometers in only
a couple of shots, but is not as useful in a dogfight because of its slow flight time through the air. |
| shift-0 |
Cycle backwards through ALL primary weapons. |
| r |
Issue Rearm order for current target, or player if there is no target. |