| - A single-player
campaign with over 30 missions. New scenarios include
flying with Vasudan squadrons, piloting advanced stealth
fighters, and "painting" targets with TAG
(Target Acquisition & Guidance) missiles. - Command up to eleven squadmates
in battle. Order them to defend, attack, disarm or
disable your target.
- An in-depth combat
system enables players to target and destroy subsystems,
disabling engines, defensive turrets, missile batteries,
and fighterbays.
- Armed with
cutting-edge weaponry, new fighters and bombers hurl the
player into complex, fast-paced WWII-style dogfights.
- Encounter 70
space-faring vessels, including these new ship classes:
- With over 80
turrets, Juggernauts span six kilometers from bow
to stern and are virtually indestructible.
- Stealth fighters
are engineered to minimize their EM signatures,
rendering them invisible to sensors except at
very close range.
- AWACS enable allied
ships to target hostiles in the volatile
environment of the nebula.
- Gas miners gather
deuterium-rich nebular gas to fuel fusion-powered
vessels.
- An innovative and
immersive nebula environment changes gameplay dynamics.
Impaired visibility, communications, and targeting
ability create opportunities for ambush and new combat
tactics.
- Up to 12 players can
battle in dogfight, team vs. team (8 players max.), and
cooperative missions via LAN, TCP/IP, and modem.
- Parallax Online (PXO),
a free multiplayer matching service, records player
rankings and lists available on-line game servers.
- "SquadWar"
pits squadron against squadron in a multiplayer battle
for control of the universe. PXO tracks the results.
- Create and customize
singleplayer and multiplayer scenarios with FRED 2, the
new and improved mission editor. Exchange missions with
other designers in the FreeSpace on-line community.
- 3D acceleration
(required) improves frame rate and generates stunning
graphics (e.g., higher polygon detail for ships and
"free" alpha blending and fogging for nebula
effects).
- Supports the latest
hardware innovations, such as Pentium III, EAX, A3D,
Force Feedback, and Voice Messaging.
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