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Welcome to the First Edition of the Freespace Model Texturing
Tutorial. This file will help explain how you can create your own
ships and structures for the games Descent:Freespace
and Freespace2. Its based in part
on information gathered from the Freespace
Developers List, and a lot of trial and error in using the programs!
The tutorial is based on using some very specific
programs, and may not help if you use any other software. All the programs
used for the tutorial are available via the Internet as time-limited commercial
software or as shareware/freeware programs.
The programs that you must have are:
Other programs that may be useful:
- PaintShopPro, version 5 or version 6, available
from the JASC Software web site
- Descent Manager Freespace Kit, available
from the Descent
Network web site
PaintShopPro and Truespace are commercial programs
with time-limited functionality, while Cob2fs, Cob2fs2, and Descent Manager
Freespace Kit are freeware programs.
NOTE: There is a fully functional version of
Truespace, version 1 available, but I found errors in its operation of
saving and restoring UV mapping coordinates, and this makes it unacceptable
for our modeling use. I do not recommend using this version of Truespace.
You still can use it if you wish to create stand-alone objects (the *.COB
files), but you'll then have to import them into Truespace2 to apply textures
to complete your model.
I would like to thank Garry
Knudson for explaining the use of openGL and texturing, and operation
of his FSView and Cob2fs programs, along with all the members
of the Freespace Developers
List, who's questions, answers, and comments made this tutorial possible.
Also, many thanks to Volition
Inc, Mike Kulas, Adam Pletchar and the whole Freespace development
team for making the BEST space-combat simulation games for 1998 and 1999.
Without their help, we would've never known how to make modifications
or create our own models for Freespace.
Robert
"Sparks" Delinsky
COPYRIGHTS:
Descent: Freespace
- Conflict: Freespace copyright 1998 by Volition
Inc, all rights reserved.
Freespace2
copyright 1999 by Volition Inc, all rights reserved.
Truespace
copyright 1995 by Caligari Corp, all rights reserved.
Cob2fs & Cob2fs2,
a work in progress, 1998-1999 by Garry Knudson
Descent Manager Freespace Kit copyright 1996-1999
by the Descent Network Team, all rights reserved.
PaintShopPro
copyright 1991-1999 by JASC Software Inc, all rights reserved.
Disclaimer:
The techniques and methods described in this tutorial may modify files
that were originally installed by the games Freespace and Freespace2.
The author makes no claims for the suitability of the techniques described
herein and does not take responsibility for any modifications made to
those files by others.
Lesson 1 - Starting Truespace
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